https://live-scoreholio.pantheonsite.io/wp-content/uploads/2018/09/scoreholio-logo-header-300x99.png 0 0 Scoreholio https://live-scoreholio.pantheonsite.io/wp-content/uploads/2018/09/scoreholio-logo-header-300x99.png Scoreholio2019-02-14 10:37:372019-08-27 16:00:31Create a Tournament
In this video Ben walks you through the steps of creating a new tournament, which are also explained (step by step) below the video.
- What’s the event called?
We suggest a descriptive name that will help people recognize your event and know what to expect.
- When is the event?
A popup will appear so you can pick your event from a calendar, and your time from a clock. Be sure to check am/pm and get that right!
- Where is the event?
A google-powered location field makes it easy to enter your venue, just start typing the name of an establishment or their street address and you should see the location appear so you can select it.
- Live or Test
If you are just testing out the features choose test, so those games won’t show up in the Amazon Fire app. Note that they will show up in the app on iOS and Android devices.
- Game Format
With Scoreholio you can run round robin tournaments with any number of rounds, and easily set up single or double elimination brackets, using them either as standalone tournaments or a playoff after round robin play.
- Scoring Format
In round robin play you need to rank teams. The most common way to do this is by win/loss record, with total points as your first tiebreaker. You can also disregard win/loss record and just rank teams based on how many points they score. In either case, point differential is used to break ties.
- Number of boards (sets of boards really, or courts) is self explanatory, but note that you can change the number of boards at any time during your event if things are running ahead of or behind schedule and you want to speed up or slow down the pace of your event.
- # of Rounds is the number of games that every person or team will play. Scoreholio lets you set any number of rounds; automatically queuing up matches based on who’s been off the longest, while also making sure no two teams play each more than once. Important: If you have an odd number of players or teams, you should always select an even number of rounds. Otherwise one team will end up stuck short one game — just the way the math works. The setup process lets you pick up to 8 rounds, but once you’re in the system you can set it to more if you want.
- Point Cap
Default is 21, but you can cap games at 15 points for faster play or let people run up to 25 or 32 on their last frame (games still end when any team hits 21 points at the end of a frame) if you want to make it so undefeated teams don’t all have the same point total.
- Team Generation
There are four kinds of team generation you can apply to your tournament:
- Blind Draw lets you randomly pair people up with one partner for the entire tournament. It supports ability to designate A, B and C players if you want, but that’s optional. If you have an odd number of players, enter a “walker” player, so there’s no odd-man-out, just one player will need to play both ends of each game.
- Switcholio is a fun new kind of blind draw that assigns each player a new partner for each and every game of a round robin. It also includes a way of pairing people one last time for an optional playoff based on how they fared in the round robin. Learn more here.
- Set Teams is for BYOP or “bring your own partner” events. We support teams of up to four players.
- Singles is…well…self-explanatory.
- Time Limit
If you want to make sure your tournament moves along at a good clip, you have the option of limiting games to 8, 10, 12, 15 or 20 minutes. If you leave it to the default of 0 the timer won’t appear on scoreboards or the dashboard. The timer will appear on each court’s scoreboard, and the big-screen dashboard. Note that the timer doesn’t automatically disable scoreboard or submit results — it’s just a tool that helps players and tournament directors alike keep games running within the desired amount of time. You will need to determine how you want to handle expiration of time. Some TD’s say a frame isn’t underway until a bag is thrown, others say another round frame gets played if there’s any time on the clock when the last bag of the previous frame lands.